![]() ![]() However, if you want to hear the previewed loop at the same time as the project and in time with the project you need to press both buttons. The former changes the playback speed of the previewed loop to that of the project the latter will play only the preview and the project at the same time. On the right-hand side of the preview live two little controls which are often overlooked: the Align Beats to Project button and the Wait for Project Play button. The all-important Cycle control is also present, enabling you to hear how well the loop links back into itself. Once the file is in the preview window you are presented with basic transport controls for playing back the raw loop. You can also filter by ratings, but as I haven’t given any of my loops a rating – a loop might merit five stars for one project but be totally useless for another – this feature seems somewhat superfluous. There is also the facility to filter loops via the buttons at the top, which enable you to select only MIDI or audio loops and sort by key, tempo or name. As you do this the loop will automatically play back and a preview of the waveform will appear in the section at the bottom of the screen. To do this, move down to the main list in the middle of the window and click on individual loops. Once you have all your preferred categories selected you can audition them to find the right loop. I’ve selected Drum&Perc to narrow down the options to just percussion and then also selected Beats>Pop/Rock to get the potential candidates down to a manageable number of files to audition. This constantly updates as selections are made and provides you with a live figure of how many loops are left with that tag rather than a static number (you may suddenly find that you have too many tags selected and there are none left with all the categories you have selected).Īs it is probably the most common use for loops we will begin with a drum loop, perhaps to use for the beginning of a dance track or – how I most often use them – as a placeholder during arrangements until the ‘real’ drummer turns up for the recording session. A feature in this that I particularly like – and one that isn’t readily found in other DAW software – is the counter next to each category that tells you how many loops have that tag in the database – for instance, there are 633 loops in the key of C but only 158 in C#/Db. The categories run roughly left-to-right, with instrument groups on the far left followed by sub-categories for specific instruments, genre, character and, finally, key on the right. We’ll begin at the top and find the loops we want. ![]() The Loop Browser is split into three main sections: the category selection section at the top the list of available loops that fulfil those category requirements in the middle and a preview panel at the bottom containing basic transport controls and a graphic of the waveform of the loop. When opened, this brings up a large dialog that looks very similar to the MediaBay window (they are essentially accessing the information in the same way). The loop feature in Cubase is arguably not as well-advertised as it is in some other software nonetheless, it is definitely there and probably the best place to start is with the Loop Browser, which can be found by choosing Media>Loop Browser. The result is one of the most famous grooves of all time. They then listened to the already recorded drum part for Night Fever, recorded two bars of it to tape and looped it. Following the tragic passing of the drummer mid-session, the band turned to drum machines but didn’t like them. Loops have been around much longer than we remember: early electronic pioneers used tape loops to create sound worlds and to manipulate and mangle electronic sounds repeatedly.Īnd we also need to remember that Stayin’ Alive by the Bee Gees utilised drum loops as far back as 1977. For those of you thinking, ‘Oh no, not loops! That’s not music!’ I have to remind you that loops are here to stay, so it’s surely better to know how and when to use them than to dismiss them out-of-hand. So, what can I cover that will still be relevant in the new version? My decision is to take a look at the loops and looping techniques available in Cubase. ![]()
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